Garphill Games

First Light: Specialists

First Light: Specialists - Main image
$26.25 $35 In stock

Category: Expansion

The Specialists Expansion adds two new local factions for players to negotiate with, a temple location to visit, and outpost boards to extend their research bases. It also adds a lot of new characters (variable player powers) and contract cards, and the new, powerful specialist dice.

Customer Reviews (4.8 / 5 · 5 reviews)

Chloe J. ★★★★★

The temple location ended up being my favorite part, way more tense than I expected for a negotiation spot. The two new local factions also have enough personality that I keep switching who I side with each game.

Jacob T. ★★★★★

Didn't expect the outpost boards to change how much I plan my research routes, but they slot in nicely alongside the base game. The two new factions give negotiations way more replay value, and the extra characters show up often enough to feel worth it.

George ★★★★★

The temple location alone is worth it—my group spent an entire session just exploring its possibilities during negotiations. The new factions add real tension to every deal, and having outpost boards to manage makes the research phase feel much more strategic.