The campaign actually changes based on how you do, so my second playthrough felt completely different from the first. And since everything resets, I don't have to worry about permanently wrecking my board with a bad run.
The resettability is the big selling point for me—I can mess up a decision without carrying that baggage into the next session, which keeps the campaign stress-free. Canals construction feels genuinely strategic, and I'm already three chapters deep without any repetition fatigue.
The legacy deck mechanic really nails the tension of each playthrough, and the fact that it's fully resettable means I can dive back in with fresh eyes even after finishing. I've already run three campaigns and the canal-building puzzle still keeps me guessing every single session. It's the rare sol