南底格里斯河的學者





Category: 主遊戲
《南底格里斯河的學者》的目標是在遊戲結束時成為擁有最多勝利點數(VP)的玩家。透過翻譯捲軸、增進各科學與數學領域的知識、影響三大公會,以及在翻譯者多年忠實服務後使其退休來獲得點數。一旦所有4張哈里發卡都被揭露,遊戲即告結束。





Category: 主遊戲
《南底格里斯河的學者》的目標是在遊戲結束時成為擁有最多勝利點數(VP)的玩家。透過翻譯捲軸、增進各科學與數學領域的知識、影響三大公會,以及在翻譯者多年忠實服務後使其退休來獲得點數。一旦所有4張哈里發卡都被揭露,遊戲即告結束。
The knowledge tracks give you so many different paths to points that no two games feel the same. I lost by two VP because my opponent maxed out astronomy while I spread thin across three sciences. Already planning our next session.
The way VP flows from translating scrolls into different science tracks feels incredibly tight—every action nudges you toward a new decision. I've played three rounds back-to-back and still catch myself planning the next game before the table's cleared.
The rulebook took me about twenty minutes to get through, but once we started translating scrolls and chasing those knowledge tracks, everything clicked. We've already got three games in and I'm still noticing new tactical layers each time.