南底格里斯旅人





Category: 主遊戲
《南天旅人》(Wayfarers of the South Tigris)的目標是在遊戲結束時成為擁有最多勝利點數(VP)的玩家。分數主要透過繪製陸地、水域和天空地圖來獲得。玩家也可以透過升級他們的商隊、從貴族那裡獲得靈感,以及影響科學、貿易和探索三個公會來獲得點數。當玩家有所發現時,他們會希望迅速記錄他們的進展。遊戲在任一玩家的標記到達日誌軌道最右列時結束。





Category: 主遊戲
《南天旅人》(Wayfarers of the South Tigris)的目標是在遊戲結束時成為擁有最多勝利點數(VP)的玩家。分數主要透過繪製陸地、水域和天空地圖來獲得。玩家也可以透過升級他們的商隊、從貴族那裡獲得靈感,以及影響科學、貿易和探索三個公會來獲得點數。當玩家有所發現時,他們會希望迅速記錄他們的進展。遊戲在任一玩家的標記到達日誌軌道最右列時結束。
The three-map system (land, water, sky) keeps every turn interesting because you're constantly weighing which track to push. Took us about two hours with four players and nobody checked their phone once.
I've played a dozen map-heavy euros and this one keeps surprising me with how tight the three tracks (land, water, sky) force you to specialize. First game ran about 90 minutes with two players and we immediately reset for a rematch.
The way the points flow from mapping all three territories—land, water, and sky—keeps every turn feeling layered, and the decision space is tight without being overwhelming. Setup took a bit, but once we got going, the three-hour session flew by.